This file made by Kaisoul_TV, please DO NOT use this drops files. (Discord:`🐔 Kaisoul TV🔥`#3103) If you want to remix this drop, chat with me though discord.
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/Basic
/ BLOCKS
/ NAMED BLOCKS
/ 2 Luck
ID=yellow_shulker_box,NBTTag=(display=(Name=#jsonStr(text="Lucky Block?",color=gold)))@luck=2
ID=wither_rose,NBTTag=(display=(Name=#jsonStr(text="Path Paved in Black",color=black)))@luck=2

/ 1 Luck
ID=cake,NBTTag=(display=(Name=#jsonStr(text="Ice Cream Cake",color=aqua)))@luck=1

/ 0 Luck
ID=sunflower,NBTTag=(display=(Name=#jsonStr(text="There's Zombies On My Lawn",color=gold)))@luck=0

/ -1 Luck
ID=copper_ore,NBTTag=(display=(Name=#jsonStr(text="Useless Ores?",color=gold)))@luck=-1
ID=deepslate,NBTTag=(display=(Name=#jsonStr(text="Deepsleep",color=dark_gray)))@luck=-1
ID=warped_door,NBTTag=(display=(Name=#jsonStr(text="Adoorable",color=dark_aqua)))@luck=-1
ID=dirt,NBTTag=(display=(Name=#jsonStr(text="Lonely Dirt :(",color=light_purple)))@luck=-1
ID=dirt,NBTTag=(display=(Name=#jsonStr(text="Just Dirt Lucky Block????????????????????????",color=dark_gray)))@luck=-1

/ -2 Luck
ID=red_bed,NBTTag=(display=(Name=#jsonStr(text="RIP YOUR INVENTORY",color=dark_red))),amount=#rand(21,64)@luck=-2

/ UNNAMED BLOCKS
/ 2 Luck
ID=player_head,NBTTag=(SkullOwner=Khangg)@luck=2
ID=player_head,NBTTag=(SkullOwner=Noob_TGaming)@luck=2

/ 0 Luck
ID=bell@luck=0
ID=loom@luck=0
ID=chest@luck=0
ID=barrel@luck=0
ID=target@luck=0
ID=sponge@luck=0
ID=smoker@luck=0
ID=lectern@luck=0
ID=furnace@luck=0
ID=beehive@luck=0
ID=jukebox@luck=0
ID=bee_nest@luck=0
ID=turtle_egg@luck=0
ID=grindstone@luck=0
ID=stonecutter@luck=0
ID=honey_block@luck=0
ID=blast_furnace@luck=0
ID=damaged_anvil@luck=0
ID=spore_blossom@luck=0
ID=#randColor_bed@luck=0
ID=crafting_table@luck=0
ID=smithing_table@luck=0
ID=carved_pumpkin@luck=0
ID=azalea,amount=4@luck=0
ID=hopper,amount=4@luck=0
ID=fletching_table@luck=0
ID=dropper,amount=8@luck=0
ID=#randColor_banner@luck=0
ID=observer,amount=4@luck=0
ID=dispenser,amount=8@luck=0
ID=flower_pot,amount=8@luck=0
ID=note_block,amount=8@luck=0
ID=big_dripleaf,amount=8@luck=0
ID=powered_rail,amount=8@luck=0
ID=ice,amount=#rand(4,16)@luck=0
ID=rail,amount=#rand(8,32)@luck=0
ID=sand,amount=#rand(4,16)@luck=0
ID=chain,amount=#rand(4,16)@luck=0
ID=bamboo,amount=#rand(4,16)@luck=0
ID=candle,amount=#rand(4,16)@luck=0
ID=cobweb,amount=#rand(4,16)@luck=0
ID=flowering_azalea,amount=4@luck=0
ID=gold_ore,amount=#rand(4,16)@luck=0
ID=red_sand,amount=#rand(4,16)@luck=0
ID=hay_block,amount=#rand(4,16)@luck=0
ID=sea_pickle,amount=#rand(4,16)@luck=0
ID=sugar_cane,amount=#rand(4,16)@luck=0
ID=glow_lichen,amount=#rand(4,16)@luck=0
ID=scaffolding,amount=#rand(4,16)@luck=0
ID=shroomlight,amount=#rand(4,16)@luck=0
ID=quartz_block,amount=#rand(4,16)@luck=0
ID=purpur_block,amount=#rand(4,16)@luck=0
ID=redstone_ore,amount=#rand(4,16)@luck=0
ID=detector_rail,amount=#rand(4,16)@luck=0
ID=activator_rail,amount=#rand(4,16)@luck=0
ID=nether_gold_ore,amount=#rand(4,16)@luck=0
ID=gilded_blackstone,amount=#rand(4,16)@luck=0
ID=nether_wart_block,amount=#rand(4,16)@luck=0
ID=nether_quartz_ore,amount=#rand(4,16)@luck=0
ID=warped_wart_block,amount=#rand(4,16)@luck=0
ID=#randColor_candle,amount=#rand(4,16)@luck=0
ID=pointed_dripstone,amount=#rand(4,16)@luck=0
ID=#randColor_carpet,amount=#rand(32,64)@luck=0
ID=powder_snow_bucket,amount=#rand(4,16)@luck=0
ID=#randColor_concrete_powder,amount=#rand(32,64)@luck=0

/ -1 Luck
ID=cactus,amount=#rand(4,16)@luck=-1
ID=soul_soil,amount=#rand(4,16)@luck=-1

// -2 Luck
ID=dead_bush@luck=-2

/ ITEMS
/ NAMED ITEMS
/ 0 Luck
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Viola",color=gold)))@luck=0
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Cello",color=gold)))@luck=0
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Violin",color=gold)))@luck=0
ID=bow,NBTTag=(display=(Name=#jsonStr(text="Double Bass",color=gold)))@luck=0
ID=gold_nugget,NBTTag=(display=(Name=#jsonStr(text="Coin",color=gold)))@luck=0
ID=iron_nugget,NBTTag=(display=(Name=#jsonStr(text="Silver Coin",color=gray)))@luck=0
ID=clay_ball,NBTTag=(display=(Name=#jsonStr(text="It's Balanced Because It Takes Effort",color=gray))),amount=#rand(8,32)@luck=0

/ -1 Luck
ID=egg,NBTTag=(display=(Name=#jsonStr(text="Still Cis Though >_<")))@luck=-1
ID=poppy,NBTTag=(display=(Name=#jsonStr(text="Romantic Rose",color=dark_red)))@luck=-1
ID=oxidized_copper,NBTTag=(display=(Name=#jsonStr(text="Lady Liberty",color=green)))@luck=-1
ID=sheep_spawn_egg,NBTTag=(display=(Name=#jsonStr(text="Insert baaaaaaaa'd pun here")))@luck=-1

ID=crimson_fungus,NBTTag=(display=(Name=#jsonStr(text="I've been told I'm a Fungi",color=dark_red)))@luck=-1
ID=acacia_sign,NBTTag=(display=(Name=#jsonStr(text="This is a Bad Sign",color=dark_red))),amount=#rand(1,64)@luck=-1
ID=rotten_flesh,NBTTag=(display=(Name=#jsonStr(text="Don't Think About it too Hard",color=dark_green))),amount=#rand(4,16)@luck=-1


/ -2 Luck
ID=wooden_hoe,NBTTag=(display=(Name=#jsonStr(text="RIP YOUR INVENTORY",color=dark_red))),amount=#rand(21,64)@luck=-2
ID=leather_helmet,NBTTag=(display=(Name=#jsonStr(text="RIP YOUR INVENTORY",color=dark_red))),amount=#rand(21,64)@luck=-2

/ UNNAMED ITEMS
/ 1 Luck
ID=bundle@luck=1
ID=shield@luck=1
ID=spyglass@luck=1

/ 0 Luck
ID=bow@luck=0
ID=cake@luck=0
ID=saddle@luck=0
ID=shears@luck=0
ID=bucket@luck=0
ID=minecart@luck=0
ID=name_tag@luck=0
ID=shulker_shell@luck=0
ID=nautilus_shell@luck=0
ID=iron_horse_armor@luck=0
ID=painting,amount=4@luck=0
ID=egg,amount=#rand(4,16)@luck=0
ID=coal,amount=#rand(4,16)@luck=0
ID=brick,amount=#rand(8,32)@luck=0
ID=poppy,amount=#rand(4,16)@luck=0
ID=potato,amount=#rand(4,16)@luck=0
ID=mutton,amount=#rand(4,16)@luck=0
ID=string,amount=#rand(4,16)@luck=0
ID=rabbit,amount=#rand(4,16)@luck=0
ID=porkchop,amount=#rand(4,16)@luck=0
ID=raw_iron,amount=#rand(4,16)@luck=0
ID=raw_gold,amount=#rand(4,16)@luck=0
ID=redstone,amount=#rand(4,16)@luck=0
ID=snowball,amount=#rand(4,16)@luck=0
ID=clay_ball,amount=#rand(8,32)@luck=0
ID=gunpowder,amount=#rand(4,16)@luck=0
ID=honeycomb,amount=#rand(4,16)@luck=0
ID=fermented_spider_eye,amount=8@luck=0
ID=iron_ingot,amount=#rand(4,16)@luck=0
ID=rabbit_foot,amount=#rand(1,3)@luck=0
ID=raw_copper,amount=#rand(4,16)@luck=0
ID=ender_pearl,amount=#rand(4,16)@luck=0
ID=melon_slice,amount=#rand(4,16)@luck=0
ID=nether_wart,amount=#rand(4,16)@luck=0
ID=beetroot_soup,amount=#rand(4,8)@luck=0
ID=chorus_fruit,amount=#rand(4,16)@luck=0
ID=copper_ingot,amount=#rand(4,16)@luck=0
ID=firework_star,amount=#rand(1,4)@luck=0
ID=glow_ink_sac,amount=#rand(4,16)@luck=0
ID=nether_brick,amount=#rand(8,32)@luck=0
ID=amethyst_shard,amount=#rand(4,16)@luck=0
ID=lingering_potion,NBTTag=(Potion=#randPotion)@luck=0
ID=#randList(flower_banner_pattern,creeper_banner_pattern,skull_banner_pattern,mojang_banner_pattern,globe_banner_pattern,piglin_banner_pattern)@luck=0

/ -1 Luck
ID=flint@luck=-1
ID=stick@luck=-1
ID=sugar@luck=-1
ID=potion@luck=-1
ID=feather@luck=-1
ID=melon_seeds@luck=-1
ID=golden_sword@luck=-1
ID=rotten_flesh@luck=-1
ID=splash_potion@luck=-1
ID=pumpkin_seeds@luck=-1
ID=beetroot_seeds@luck=-1
ID=leather_horse_armor@luck=-1
ID=chicken,amount=#rand(4,16)@luck=-1
ID=beetroot,amount=#rand(4,16)@luck=-1

/ -2 Luck
ID=wheat_seeds@luck=-2
ID=enchanted_book@luck=-2
ID=poisonous_potato@luck=-2
ID=spider_eye,amount=8@luck=-2

/ Groups (Group Drops)
/ 0 Luck
ID=#randSpawnEgg,amount=#rand(1,3)@luck=0
group(ID=dropper;ID=gold_ingot,amount=8)@luck=0
group(ID=cake;ID=cookie,amount=#rand(4,16))@luck=0
group(ID=carrot_on_a_stick;ID=pig_spawn_egg)@luck=0
group(ID=furnace;ID=coal,amount=#rand(4,16))@luck=0
group(ID=lectern;ID=book,amount=#rand(4,16))@luck=0
group(ID=flint_and_steel;ID=creeper_spawn_egg)@luck=0
group(ID=cauldron;ID=bucket,amount=#rand(2,8))@luck=0
group(ID=chest;ID=oak_planks,amount=#rand(4,16))@luck=0
group(ID=iron_pickaxe;ID=torch,amount=#rand(4,16))@luck=0
group(ID=milk_bucket;ID=cookie,amount=#rand(4,16))@luck=0
group(ID=stonecutter;ID=stone,amount=#rand(16,32))@luck=0
group(ID=quartz_block;ID=quartz,amount=#rand(4,16))@luck=0
group(ID=cartography_table;ID=map,amount=#rand(4,16))@luck=0
group(ID=creeper_spawn_egg;ID=tnt,amount=#rand(4,16))@luck=0
ID=#randList(magma_block,soul_sand),amount=#rand(4,16)@luck=0
group(ID=bee_nest;ID=bee_spawn_egg,amount=#rand(4,16))@luck=0
group(ID=loom;ID=#randColor_banner,amount=#rand(4,16))@luck=0
group(ID=redstone_block;ID=redstone,amount=#rand(4,16))@luck=0
ID=#randList(moss_block,moss_carpet),amount=#rand(16,64)@luck=0
group(ID=blaze_spawn_egg;ID=snowball,amount=#rand(4,16))@luck=0
ID=#randList(vine,weeping_vines,twisting_vines),amount=16@luck=0
group(ID=crafting_table;ID=oak_planks,amount=#rand(16,32))@luck=0
group(ID=fox_spawn_egg;ID=sweet_berries,amount=#rand(4,16))@luck=0
ID=#randList(honeycomb_block,honey_block),amount=#rand(4,16)@luck=0
ID=#randList(red_mushroom,brown_mushroom),amount=#rand(4,16)@luck=0
ID=#randList(small_dripleaf,big_dripleaf),amount=#rand(8,32)@luck=0
ID=#randList(potion,splash_potion),NBTTag=(Potion=#randPotion)@luck=0
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment)@luck=0
ID=#randList(basalt,polished_basalt,smooth_basalt),amount=#rand(16,64)@luck=0
group(ID=pumpkin,amount=#rand(8,16);ID=jack_o_lantern,amount=#rand(8,16))@luck=0
ID=#randList(sunflower,lilac,rose_bush,peony,tall_grass,large_fern),amount=64@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=0
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=fishing_rod;ID=#randList(cod,pufferfish,salmon,tropical_fish),amount=#rand(10,20))@luck=0
ID=#randList(oak_boat,spruce_boat,birch_boat,jungle_boat,acacia_boat,dark_oak_boat),amount=1@luck=0
ID=#randList(dandelion,poppy,blue_orchid,allium,azure_bluet,red_tulip,oxeye_daisy),amount=64@luck=0
group:#rand(2,3):(ID=pufferfish_bucket;ID=salmon_bucket;ID=cod_bucket;ID=tropical_fish_bucket)@luck=0
ID=#randList(crimson_fungus,warped_fungus,crimson_roots,warped_roots,nether_sprouts),amount=64@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=0
ID=#randList(oak_planks,spruce_planks,birch_planks,jungle_planks,acacia_planks,dark_oak_planks),amount=64@luck=0
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots;ID=leather_horse_armor)@luck=0
ID=#randList(grass_block,dirt,coarse_dirt,podzol,rooted_dirt,mycelium,crimson_nylium,warped_nylium),amount=64@luck=0
ID=#randList(oak_log,spruce_log,birch_log,jungle_log,acacia_log,dark_oak_log,crimson_stem,warped_stem),amount=16@luck=0
ID=#randList(cornflower,lily_of_the_valley,red_tulip,orange_tulip,white_tulip,red_mushroom,brown_mushroom),amount=64@luck=0
ID=#randList(oak_leaves,birch_leaves,spruce_leaves,jungle_leaves,acacia_leaves,dark_oak_leaves,azalea_leaves),amount=64@luck=0
ID=#randList(polished_granite,polished_diorite,polished_andesite,polished_basalt,polished_blackstone,polished_deepslate),amount=32@luck=0
ID=#randList(stone,cobblestone,deepslate,stone_bricks,mossy_stone_bricks,cracked_stone_bricks,chiseled_stone_bricks),amount=#rand(16,64)@luck=0
ID=#randList(stone,cobblestone,mossy_cobblestone,deepslate,cobbled_deepslate,netherrack,blackstone,end_stone,basalt,calcite,tuff,diorite,granite,andesite,dripstone),amount=#rand(16,64)@luck=0
ID=#randList(oak_sapling,birch_sapling,spruce_sapling,jungle_sapling,acacia_sapling,dark_oak_sapling,crimson_fungus,warped_fungus,dirt,crimson_nylium,warped_nylium,bone_meal),amount=#rand(16,64)@luck=0
ID=#randList(stripped_oak_log,stripped_spruce_log,stripped_birch_log,stripped_jungle_log,stripped_acacia_log,stripped_dark_oak_log,stripped_crimson_stem,stripped_warped_stem),amount=#rand(16,64)@luck=0
group(ID=blackstone_slab,amount=#rand(4,8);ID=blackstone,amount=#rand(16,32);ID=giled_blackstone,amount=#rand(4,8);ID=blackstone_stairs,amount=#rand(4,8);type=particle,ID=splashpotion,potion="invisibility")@luck=0
group:1:(ID=clock,NBTTag=(display=(Name=#jsonStr(text="You're wasting your time")));ID=tropical_fish,NBTTag=(display=(Name=#jsonStr(text="I'm funny")));ID=pufferfish,NBTTag=(display=(Name=#jsonStr(text="Oooooh!"))))@luck=0
group(ID=jukebox;ID=#randList(music_disc_11,music_disc_13,music_disc_blocks,music_disc_chirp,music_disc_far,music_disc_mall,music_disc_mellohi,music_disc_stal,music_disc_strad,music_disc_wait,music_disc_ward,music_disc_pigstep),amount=#rand(1,3))@luck=0
group(ID=quartz_slab,amount=#rand(4,8);ID=nether_quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=chiseled_quartz_block,amount=#rand(4,8);ID=quartz_pillar,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=splashpotion,potion="invisibility")@luck=0
ID=#randList(fire_coral,horn_coral,tube_coral,brain_coral,bubble_coral,dead_fire_coral_fan,dead_horn_coral_fan,dead_tube_coral_fan,dead_brain_coral_fan,dead_bubble_coral_fan,dead_fire_coral_block,dead_horn_coral_block_block,dead_tube_coral_block,dead_brain_coral_block,dead_bubble_coral_block),amount=#rand(16,64)@luck=0
group(ID=polished_blackstone_slab,amount=#rand(4,8);ID=blackstone,amount=#rand(16,32);ID=polished_blackstone,amount=#rand(16,32);ID=giled_blackstone,amount=#rand(4,8);ID=polished_blackstone_stairs,amount=#rand(4,8);ID=polished_blackstone_bricks,amount=#rand(4,8);ID=cracked_polished_blackstone_bricks,amount=#rand(4,8);ID=chiseled_polished_blackstone_bricks,amount=#rand(4,8);type=particle,ID=splashpotion,potion="invisibility")@luck=0
group:1:(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_cod,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=0
group(ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=glistering_melon_slice,amount=#rand(1,3);ID=rabbit_foot,amount=#rand(1,3);type=particle,ID=splashpotion,potion="fire_resistance")@luck=0
group(ID=dispenser,amount=2;ID=note_block,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=oak_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=oak_trapdoor,amount=2;ID=iron_trapdoor,amount=2;ID=oak_fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=oak_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=oak_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=splashpotion,potion="healing")@luck=0

/ -1 Luck
ID=#randList(infested_stone,infested_cobblestone,infested_deepslate,infested_stone_bricks,infested_mossy_stone_bricks,infested_cracked_stone_bricks,infested_chiseled_stone_bricks),amount=#rand(16,64)@luck=-1
ID=#randList(dead_fire_coral,dead_horn_coral,dead_tube_coral,dead_brain_coral,dead_bubble_coral,dead_fire_coral_fan,dead_horn_coral_fan,dead_tube_coral_fan,dead_brain_coral_fan,dead_bubble_coral_fan,dead_fire_coral_block,dead_horn_coral_block_block,dead_tube_coral_block,dead_brain_coral_block,dead_bubble_coral_block),amount=#rand(16,64)@luck=-1

/ Chests
/ 0 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("entities/witch"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/spawn_bonus_chest"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/stronghold_library"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/cat_morning_gift"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/fishing/treasure"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/stronghold_crossing"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_mason"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/jungle_temple_dispenser"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_tannery"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_shepherd"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_toolsmith"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_snowy_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_taiga_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_cartographer"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_desert_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_plains_house"))@luck=0
type=block,ID=chest,tileEntity=(Items=#chestLootTable("chests/village/village_savanna_house"))@luck=0
/ -1 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("entities/zombie"))@luck=-1
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/fishing/fish"))@luck=-1

/ -2 Luck
type=block,ID=chest,tileEntity=(Items=#chestLootTable("gameplay/fishing/junk"))@luck=-2

/ Kaisoul TV the trader
group(type=command,ID="title @p title {"text":"Kaisoul_TV","color":"red"}";type=command,ID="title @p subtitle {"text":"The trader is joining the game","color":"yellow","bold":true}";type=command,ID="summon lb_heaven_support:kaisoul_tv")@luck=0@chance=0.5
/===Normal drops minecraft===
group(ID=golden_axe;ID=golden_hoe)@luck=0
group(ID=golden_axe;ID=golden_pickaxe)@luck=0
group(ID=diamond_sword;ID=diamond_axe)@luck=0
group(ID=diamond_axe;ID=diamond_pickaxe)@luck=0
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=0
group#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=0
group#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=0
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=0
group#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=0
group#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=0
group#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=0
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=0
group(ID=dispenser,amount=2;ID=noteblock,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=iron_trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=0
group(ID=prismarine,amount=#rand(4,8);ID=prismarine,damage=1,amount=#rand(4,8);ID=prismarine,damage=2,amount=#rand(4,8);ID=sea_lantern,amount=#rand(4,8);ID=prismarine_shard,amount=#rand(15,30);type=particle,ID=2002,damage=14)@luck=0
group(ID=snowball,amount=#rand(4,8);ID=slimeball,amount=#rand(4,8);ID=magma_cream,amount=#rand(4,8);ID=ender_pearl,amount=#rand(4,8);ID=ender_eye,amount=#rand(15,30);type=particle,ID="angryvillager",damage=20)@luck=0
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=0
ID=sponge@luck=0
ID=tnt,amount=8@luck=0
ID=obsidian,amount=14@luck=0
ID=enchanting_table@luck=0
ID=end_portal_frame,amount=#rand(2,6)@luck=0
ID=dragon_egg@luck=0
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=1
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0
ID=spawn_egg,damage=#randSpawnEggDamage,amount=#rand(4,8)@luck=0
ID=skull,damage=#rand(0,4),amount=#rand(1,3)@luck=0
group(ID=fishing_rod;ID=349,damage=#rand(0,3),amount=#rand(10,20))@luck=0
group(ID=stone_slab,damage=7,amount=#rand(4,8);ID=quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=quartz_block,damage=1,amount=#rand(4,8);ID=quartz_block,damage=2,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=2002,damage=14)@luck=0

/===Enchanted Armor===
type=entity,ID=Item,NBTTag=(CustomName="$f$lOP Sword",CustomNameVisible=true,Item=(Count=1,id="iron_sword",tag=(Unbreakable=true,ench=#luckySwordEnchantments,display=(Name="$f$lSnow Sword"),AttributeModifiers=[(AttributeName="generic.attackDamage",Name="generic.attackDamage",Amount=2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000D,Operation=0,UUIDLeast=894654,UUIDMost=2872)],ench=[(id=16,lvl=30000),(id=34,lvl=10000)])@luck=2
type=entity,ID=Item,NBTTag=(CustomName="$f$lWhite Helmet",CustomNameVisible=true,Item=(Count=1,id="iron_helmet",tag=(Unbreakable=true,ench=#luckyHelmetEnchantments,display=(Name="$f$lSnow Helmet"),AttributeModifiers=[(AttributeName=generic.movementSpeed,Name="fast",Amount=0.4f,Operation=1,UUIDLeast=2,UUIDMost=2)])))@chance=2@luck=2
type=entity,ID=Item,NBTTag=(CustomName="$f$lWhite Chestplate",CustomNameVisible=true,Item=(Count=1,id="iron_chestplate",tag=(Unbreakable=true,ench=#luckyChestplateEnchantments,display=(Name="$f$lSnow Chestplate"),AttributeModifiers=[(AttributeName=generic.movementSpeed,Name="fast",Amount=0.4f,Operation=1,UUIDLeast=2,UUIDMost=2)])))@chance=2@luck=2
type=entity,ID=Item,NBTTag=(CustomName="$f$lWhite Leggings",CustomNameVisible=true,Item=(Count=1,id="iron_leggings",tag=(Unbreakable=true,ench=#luckyLeggingsEnchantments,display=(Name="$f$lSnow Leggings"),AttributeModifiers=[(AttributeName=generic.movementSpeed,Name="fast",Amount=0.4f,Operation=1,UUIDLeast=2,UUIDMost=2)])))@chance=2@luck=2
type=entity,ID=Item,NBTTag=(CustomName="$f$lWhite Boots",CustomNameVisible=true,Item=(Count=1,id="iron_boots",tag=(Unbreakable=true,ench=#luckyBootsEnchantments,display=(Name="$f$lSnow Boots"),AttributeModifiers=[(AttributeName=generic.movementSpeed,Name="fast",Amount=0.4f,Operation=1,UUIDLeast=2,UUIDMost=2)])))@chance=2@luck=2

/ ========== TOOLS & ARMOR ==========

/ all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/ 2-3 iron tools
group#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/ 1-2 diamond tools
group#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/ all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/ 2-3 chain and iron armor
group#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/ 1-2 diamond armor
group#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/ all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/ bow and arrows
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=1

/ ========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#rand(2,6)@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/ chests
type=block,ID=chest,tileEntity=(Items=#chestVillageBlacksmith)@luck=0
type=block,ID=chest,tileEntity=(Items=#chestBonusChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chestDungeonChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chest(contents=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=dye,Damage=4,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,Damage=1,maxAmount=2,weight=10)],maxTotalAmount=12))@luck=2

/ ========= ITEMS ==========

ID=gold_ingot,amount=#rand(8,16)@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="$cRomantic Rose"))@luck=-1
ID=rabbit_stew,amount=#rand(5,7)@luck=1

/ ========== GROUPS ==========

/ bookshelves and books
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
/ pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#rand(8,16);ID=lit_pumpkin,amount=#rand(8,16))@luck=0
/ golden apples
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=2
/ buckets
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
/ meat (raw and cooked)
group(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_fish,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=1
/ vegetable food (carrots, potatoes, pumpkin pie)
group(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
/ ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/ potions
ID=potion,damage=#randPotionDamage,amount=#rand(4,8)@luck=1
/ spawn eggs
ID=spawn_egg,damage=#randSpawnEggDamage,amount=#rand(4,8)@luck=1
/ heads
ID=skull,damage=#rand(0,4),amount=#rand(1,3)@luck=0
/ jukebox music discs
group(ID=jukebox;ID=#rand(2256,2267),amount=#rand(1,3))@luck=1
/ brewing
group(ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=speckled_melon,amount=#rand(1,3);ID=rabbit_foot,amount=#rand(1,3);type=particle,ID=2002,damage=3)@luck=2
/ redstone
group(ID=dispenser,amount=2;ID=noteblock,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=iron_trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/ colorful
group(group(ID=wool,damage=#rand(0,15),amount=#rand(32,64);ID=stained_hardened_clay,damage=#rand(0,15),amount=#rand(32,64);ID=dye,damage=#rand(0,15),amount=#rand(32,64));type=particle,ID=2002,damage=#randPotionParticle,amount=10)@luck=1
/ iron, gold, diamond, emerald, lapis with fireworks
group(ID=iron_ingot,amount=#rand(8,16);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,16);ID=emerald,amount=#rand(8,16);ID=dye,damage=4,amount=#rand(8,16);type=entity,ID=AsteroidworksRocketEntity,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,tag=#randAsteroidworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2
/ quartz
group(ID=stone_slab,damage=7,amount=#rand(4,8);ID=quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=quartz_block,damage=1,amount=#rand(4,8);ID=quartz_block,damage=2,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=2002,damage=14)@luck=1
/ fish
group(ID=fishing_rod;ID=349,damage=#rand(0,3),amount=#rand(10,20))@luck=1
/ flowers
group(ID=red_flower,damage=#rand(0,8),amount=64)@luck=0
/ enchantment books
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),amount=#rand(7,10)@luck=1
/ prismarine
group(ID=prismarine,amount=#rand(4,8);ID=prismarine,damage=1,amount=#rand(4,8);ID=prismarine,damage=2,amount=#rand(4,8);ID=sea_lantern,amount=#rand(4,8);ID=prismarine_shard,amount=#rand(15,30);ID=prismarine_crystals,amount=#rand(10,20);type=particle,ID=2002,damage=14)@luck=1

/ ========== ENTITIES ==========

/ lucky mobs
group(type=entity,ID=pig,NBTTag=(CustomName="$e$lLucky Pig",CustomNameVisible=true);type=entity,ID=cow,NBTTag=(CustomName="$e$lLucky cow",CustomNameVisible=true);type=entity,ID=chicken,NBTTag=(CustomName="$e$lLucky chicken",CustomNameVisible=true);type=entity,ID=sheep,NBTTag=(CustomName="$e$lLucky sheep",CustomNameVisible=true);type=entity,ID=rabbit,NBTTag=(CustomName="$e$lLucky rabbit",CustomNameVisible=true);type=entity,ID=squid,NBTTag=(CustomName="$e$lUnlucky squid",CustomNameVisible=true))@luck=0
/ colored sheep
type=entity,ID=sheep,NBTTag=(CustomName="jeb_",CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=50@luck=1

/ eggs + diamonds
group(type=entity,ID=egg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=Item,NBTTag=(Item=(id=diamond,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2

/ thrown exp bottles
type=entity,ID=experience_bottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(16,100)@luck=2
/ launched tnt
type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=50@luck=-2

/ lightning_bolt creeper
group(type=difficulty,ID=hard;type=entity,ID=creeper;type=entity,ID=lightning_bolt_bolt)@luck=-2
/ giant
group(type=difficulty,ID=hard;type=entity,ID=giant)@luck=-2
/ wither
group(type=difficulty,ID=hard;type=entity,ID=wither)@chance=0.1@luck=-2
/ ghast
group(type=difficulty,ID=hard;type=entity,ID=ghast)@chance=0.2@luck=-2
/ elder guardian
group(type=difficulty,ID=hard;type=entity,ID=elder_guardian)))@chance=0.5@luck=-2
/ killer rabbit
group(type=difficulty,ID=hard;type=entity,ID=rabbit,NBTTag=(rabbitType=99))@luck=-1
/ lightning_bolt creeper
group(type=difficulty,ID=hard;type=entity,ID=creeper;type=entity,ID=lightning_bolt_bolt)@luck=-2
/ bob zombie
group(type=difficulty,ID=hard;type=entity,ID=zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="$e$lGreyN_YTB",CustomNameVisible=true))@luck=-2

/ ghostly horseman skeleton
type=command,ID="summon minecraft:skeleton_horse ~ ~ ~ {AbsorptionAmount:99f,Health:999f,skeletonTrap:1b,skeletonTrapTime:10,ActiveEffects:[{Id:10b,Amplifier:255b,Duration:200000},{Id:21b,Amplifier:255b,Duration:10000},{Id:22b,Amplifier:255b,Duration:10000}],Attributes:[{Name:generic.maxHealth,Base:999},{Name:generic.knockbackResistance,Base:100},{Name:generic.movementSpeed,Base:20},{Name:generic.armor,Base:100},{Name:generic.armorToughness,Base:100}]}"@luck=-2

/ stacked villager and pigs
type=entity,ID=villager,NBTTag=(Riding=(id=pig,Riding=(id=pig,Riding=(id=pig,Riding=(id=pig,Riding=(id=pig,Riding=(id=pig,Riding=(id=pig))))))))@luck=0

/ horses
type=entity,ID=horse,amount=12,posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4),Tame=true)@luck=1

/ witch with bats
group(type=difficulty,ID=hard;type=entity,ID=witch;type=entity,ID=bat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=64)@luck=-1
/ huge slime and magma cube
group(type=entity,ID=slime,NBTTag=(Size=10);type=entity,ID=magma_cube,NBTTag=(Size=100))@luck=-2

/ pet wolves
group(type=entity,ID=wolf,amount=#rand(5,20),posOffset=#circleOffset(3),NBTTag=(CollarColor=#rand(0,14),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ pet cats
group(type=entity,ID=ocelot,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CatType=#rand(0,3),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ pet rabbits
group(type=entity,ID=rabbit,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(rabbitType=#rand(0,5),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ Trolls
/ black cube
type=entity,ID=lb_heaven_support:black_hole@luck=0@chance=0.1
/ kill
type=command,ID="kill @p"@luck=-2
/ clear
type=command,ID="clear @p"@luck=-2@chance=0.5
/ wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=dye,damage=4,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=246,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald_block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=dye,damage=4,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour Diamond wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=246,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_ore,amount=#rand(60,128),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_block,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(128,564),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bDiamond Tools!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=4,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_sword,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_pickaxe,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_axe,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_shovel,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Diamond Block...";type=command,ID="/give #pName diamond_block 1 0 {display:{Name:\"Diamond Block\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bDiamond Armor!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=4,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_helmet,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_chestplate,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_leggings,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond_boots,amount=#rand(1,2),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Emerald Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=emerald_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Diamond Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Gold Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Iron Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=iron_block,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Emeralds!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Diamonds!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Gold!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a Iron Block...";type=command,ID="/give #pName iron_block 1 0 {display:{Name:\"Iron Block?\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Iron!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks_rocket,NBTTag=(LifeTime=20,AsteroidworksItem=(id=fireworks,Count=1,tag='#'randAsteroidworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=iron_ingot,amount=#rand(50,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0

/ Some More Drops
	/9x Things:
/ 9x diamond
type=fill,ID=diamond_block,size=(3,3,3)@luck=1
/ 9x stone
type=fill,ID=stone,size=(3,3,3)@luck=1
/ 9x gold
type=fill,ID=gold_block,size=(3,3,3)@luck=1
/ 9x iron
type=fill,ID=diamond_block,size=(3,3,3)@luck=1
/ 9x emerald
type=fill,ID=emerald_block,size=(3,3,3)@luck=1
/9x coal
type=fill,ID=coal_block,size=(3,3,3)@luck=1
/9x lapis
type=fill,ID=lapis_block,size=(3,3,3)@luck=1
/9x cobblestone
type=fill,ID=cobblestone,size=(3,3,3)@luck=1

	/1000 Block:
/ 1000x diamond
type=fill,ID=diamond_block,size=(10,10,10)@luck=1
/ 10000x stone
type=fill,ID=stone,size=(10,10,10)@luck=1
/ 10000x gold
type=fill,ID=gold_block,size=(10,10,10)@luck=1
/ 10000x iron
type=fill,ID=diamond_block,size=(10,10,10)@luck=1
/ 10000x emerald
type=fill,ID=emerald_block,size=(10,10,10)@luck=1
/10000x coal
type=fill,ID=coal_block,size=(10,10,10)@luck=1
/10000x lapis
type=fill,ID=lapis_block,size=(10,10,10)@luck=1
/10000x cobblestone
type=fill,ID=cobblestone,size=(10,10,10)@luck=1

/====Items in the Mod===
/ Gems
type=item,ID=lb_heaven_support:normal_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:golden_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:diamond_angel_gem,amount=#rand(15,64)@luck=2@chance=0.6
type=item,ID=lb_heaven_support:fallen_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:good_magic_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:heaven_trading_gem,amount=#rand(15,128)@luck=2@chance=0.4
/ Armors
/ golden angel armor
type=item,ID=lb_heaven_support:golden_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_boots@luck=0
/ normal angel armor
type=item,ID=lb_heaven_support:normal_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_boots@luck=0
/ fallen angel armor
type=item,ID=lb_heaven_support:fallen_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_boots@luck=0
/ diamond angel armor
type=item,ID=lb_heaven_support:diamond_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_boots@luck=0
/ good migik armor
type=item,ID=lb_heaven_support:good_magic_armor_helmet@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_leggings@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_boots@luck=0
/ heaven gatekeeper armor
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_helmet@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_chestplate@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_leggings@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_boots@luck=3
/ Items and tools
/ normal angel
type=item,ID=lb_heaven_support:n_angel_sword@luck=1
type=item,ID=lb_heaven_support:n_angel_axe@luck=1
type=item,ID=lb_heaven_support:n_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:n_angel_hoe@luck=1
type=item,ID=lb_heaven_support:n_angel_shovel@luck=1
/ golden angel
type=item,ID=lb_heaven_support:golden_angel_sword@luck=1
type=item,ID=lb_heaven_support:golden_angel_axe@luck=1
type=item,ID=lb_heaven_support:golden_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:golden_angel_hoe@luck=1
type=item,ID=lb_heaven_support:golden_angel_shovel@luck=1
/ diamond angel
type=item,ID=lb_heaven_support:diamond_angel_sword@luck=1
type=item,ID=lb_heaven_support:diamond_angel_axe@luck=1
type=item,ID=lb_heaven_support:diamond_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:diamond_angel_hoe@luck=1goo
type=item,ID=lb_heaven_support:diamond_angel_shovel@luck=1
/ fallen angel
type=item,ID=lb_heaven_support:fallen_angel_sword@luck=1
type=item,ID=lb_heaven_support:fallen_angel_axe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_hoe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_shovel@luck=1
/ good magic
type=item,ID=lb_heaven_support:good_magic_sword@luck=1
type=item,ID=lb_heaven_support:good_magic_axe@luck=1
type=item,ID=lb_heaven_support:good_magic_pickaxe@luck=1
type=item,ID=lb_heaven_support:good_magic_hoe@luck=1
type=item,ID=lb_heaven_support:good_magic_shovel@luck=1
/====Items in the Mod===
/ Gems
type=item,ID=lb_heaven_support:normal_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:golden_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:diamond_angel_gem,amount=#rand(15,64)@luck=2@chance=0.6
type=item,ID=lb_heaven_support:fallen_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:good_magic_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:heaven_trading_gem,amount=#rand(15,128)@luck=2@chance=0.4
/ Armors
/ golden angel armor
type=item,ID=lb_heaven_support:golden_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_boots@luck=0
/ normal angel armor
type=item,ID=lb_heaven_support:normal_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_boots@luck=0
/ fallen angel armor
type=item,ID=lb_heaven_support:fallen_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_boots@luck=0
/ diamond angel armor
type=item,ID=lb_heaven_support:diamond_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_boots@luck=0
/ good migik armor
type=item,ID=lb_heaven_support:good_magic_armor_helmet@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_leggings@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_boots@luck=0
/ heaven gatekeeper armor
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_helmet@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_chestplate@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_leggings@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_boots@luck=3
/ Items and tools
/ normal angel
type=item,ID=lb_heaven_support:n_angel_sword@luck=1
type=item,ID=lb_heaven_support:n_angel_axe@luck=1
type=item,ID=lb_heaven_support:n_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:n_angel_hoe@luck=1
type=item,ID=lb_heaven_support:n_angel_shovel@luck=1
/ golden angel
type=item,ID=lb_heaven_support:golden_angel_sword@luck=1
type=item,ID=lb_heaven_support:golden_angel_axe@luck=1
type=item,ID=lb_heaven_support:golden_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:golden_angel_hoe@luck=1
type=item,ID=lb_heaven_support:golden_angel_shovel@luck=1
/ diamond angel
type=item,ID=lb_heaven_support:diamond_angel_sword@luck=1
type=item,ID=lb_heaven_support:diamond_angel_axe@luck=1
type=item,ID=lb_heaven_support:diamond_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:diamond_angel_hoe@luck=1goo
type=item,ID=lb_heaven_support:diamond_angel_shovel@luck=1
/ fallen angel
type=item,ID=lb_heaven_support:fallen_angel_sword@luck=1
type=item,ID=lb_heaven_support:fallen_angel_axe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_hoe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_shovel@luck=1
/ good magic
type=item,ID=lb_heaven_support:good_magic_sword@luck=1
type=item,ID=lb_heaven_support:good_magic_axe@luck=1
type=item,ID=lb_heaven_support:good_magic_pickaxe@luck=1
type=item,ID=lb_heaven_support:good_magic_hoe@luck=1
type=item,ID=lb_heaven_support:good_magic_shovel@luck=1

/====Items in the Mod===
/ Gems
type=item,ID=lb_heaven_support:normal_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:golden_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:diamond_angel_gem,amount=#rand(15,64)@luck=2@chance=0.6
type=item,ID=lb_heaven_support:fallen_angel_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:good_magic_gem,amount=#rand(15,64)@luck=2
type=item,ID=lb_heaven_support:heaven_trading_gem,amount=#rand(15,128)@luck=2@chance=0.4
/ Armors
/ golden angel armor
type=item,ID=lb_heaven_support:golden_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:golden_angel_armor_boots@luck=0
/ normal angel armor
type=item,ID=lb_heaven_support:normal_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:normal_angel_armor_boots@luck=0
/ fallen angel armor
type=item,ID=lb_heaven_support:fallen_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:fallen_angel_armor_boots@luck=0
/ diamond angel armor
type=item,ID=lb_heaven_support:diamond_angel_armor_helmet@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_leggings@luck=0
type=item,ID=lb_heaven_support:diamond_angel_armor_boots@luck=0
/ good migik armor
type=item,ID=lb_heaven_support:good_magic_armor_helmet@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_chestplate@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_leggings@luck=0
type=item,ID=lb_heaven_support:good_magic_armor_boots@luck=0
/ heaven gatekeeper armor
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_helmet@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_chestplate@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_leggings@luck=3
type=item,ID=lb_heaven_support:gatekeeper_of_heaven_armor_boots@luck=3
/ god of heaven armor
type=item,ID=lb_heaven_support:god_of_heaven_armor_helmet@luck=3@chance=0.1
type=item,ID=lb_heaven_support:god_of_heaven_armor_chestplate@luck=3@chance=0.1
type=item,ID=lb_heaven_support:god_of_heaven_armor_leggings@luck=3@chance=0.1
type=item,ID=lb_heaven_support:god_of_heaven_armor_boots@luck=3@chance=0.1
/ Items and tools
/ normal angel
type=item,ID=lb_heaven_support:n_angel_sword@luck=1
type=item,ID=lb_heaven_support:n_angel_axe@luck=1
type=item,ID=lb_heaven_support:n_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:n_angel_hoe@luck=1
type=item,ID=lb_heaven_support:n_angel_shovel@luck=1
/ golden angel
type=item,ID=lb_heaven_support:golden_angel_sword@luck=1
type=item,ID=lb_heaven_support:golden_angel_axe@luck=1
type=item,ID=lb_heaven_support:golden_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:golden_angel_hoe@luck=1
type=item,ID=lb_heaven_support:golden_angel_shovel@luck=1
/ diamond angel
type=item,ID=lb_heaven_support:diamond_angel_sword@luck=1
type=item,ID=lb_heaven_support:diamond_angel_axe@luck=1
type=item,ID=lb_heaven_support:diamond_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:diamond_angel_hoe@luck=1goo
type=item,ID=lb_heaven_support:diamond_angel_shovel@luck=1
/ fallen angel
type=item,ID=lb_heaven_support:fallen_angel_sword@luck=1
type=item,ID=lb_heaven_support:fallen_angel_axe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_pickaxe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_hoe@luck=1
type=item,ID=lb_heaven_support:fallen_angel_shovel@luck=1
/ good magic
type=item,ID=lb_heaven_support:good_magic_sword@luck=1
type=item,ID=lb_heaven_support:good_magic_axe@luck=1
type=item,ID=lb_heaven_support:good_magic_pickaxe@luck=1
type=item,ID=lb_heaven_support:good_magic_hoe@luck=1
type=item,ID=lb_heaven_support:good_magic_shovel@luck=1
/ good magic
type=item,ID=lb_heaven_support:god_chaos_ultimate_sword_of_heaven@luck=1
type=item,ID=lb_heaven_support:god_chaos_ultimate_apple@luck=1
/ Falling blocks
/ 0 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=bee_nest));type=entity,ID=bee)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=ice));type=entity,ID=polar_bear)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=powered_rail));type=entity,ID=minecart)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=diamond_ore));type=entity,ID=lightning_bolt)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=gold_ore));type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=coal_block));type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=entity.ghast.shoot)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=lapis_ore));type=particle,ID=splash,size=(1,2,1),particleAmount=1000;type=sound,ID=entity.player.swim)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=anvil));type=particle,ID=happy_villager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=iron_ore));type=particle,ID=large_smoke,size=(1,2,1),particleAmount=500;type=sound,ID=block.fire.extinguish)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=emerald_ore));type=particle,ID=happy_villager,size=(1,2,1),particleAmount=500;type=sound,ID=block.grass.break)@luck=0

/ -1 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=ice));type=entity,ID=stray)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=sand));type=entity,ID=husk)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=sponge));type=entity,ID=guardian)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=zombie_head));type=entity,ID=zombie)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=creeper_head));type=entity,ID=creeper)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=dragon_head));type=entity,ID=enderman)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=crimson_nylium));type=entity,ID=hoglin)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=nether_gold_ore));type=entity,ID=piglin)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=skeleton_skull));type=entity,ID=skeleton)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=slime_block));type=entity,ID=slime,NBTTag=(Size=2))@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=wither_skeleton_skull));type=entity,ID=wither_skeleton)@luck=-1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=magma_block));type=entity,ID=magma_cube,NBTTag=(Size=2))@luck=-1

/ -2 Luck
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=lava));type=entity,ID=blaze)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=water));type=entity,ID=drowned)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=wither_rose));type=entity,ID=wither)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=wet_sponge));type=entity,ID=guardian)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=obsidian));type=entity,ID=end_crystal)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=tnt));type=entity,ID=type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=3)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=player_head));type=entity,ID=zombie;type=entity,ID=creeper;type=entity,ID=enderman;type=entity,ID=skeleton;type=entity,ID=wither_skeleton)@luck=-2
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=falling_block,posY=#bPosY+7,NBTTag=(BlockState=(Name=bedrock));type=entity,ID=blaze;type=entity,ID=blaze;type=entity,ID=wither_skeleton;type=entity,ID=wither_skeleton;type=entity,ID=skeleton;type=entity,ID=skeleton;type=entity,ID=creeper)@luck=-2

/ Poles
/ 0 Luck
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=anvil)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=anvil)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=barrel)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=barrel)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=smoker)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=smoker)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=furnace)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=furnace)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=oak_log)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=oak_log)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=coal_ore)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=coal_ore)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=birch_log)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=birch_log)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=acacia_log)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=acacia_log)))@luck=0
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=copper_ore)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=copper_ore)))@luck=0
/ -1 Luck
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=tnt)))@luck=-1
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=dirt)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=dirt)))@luck=-1
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=obsidian)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=obsidian)))@luck=-1
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=tnt)))@luck=-1
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=falling_block,NBTTag=(BlockState=(Name=cobblestone)),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=falling_block,NBTTag=(BlockState=(Name=cobblestone)))@luck=-1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=sand)),posY=#bPosY+5;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+10;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+15;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+20;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+25;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+30;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+35;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+40;NBTTag=(BlockState=(Name=sand)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=water)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=redstone_block)),posY=#bPosY+5;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+10;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+15;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+20;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+25;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+30;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+35;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+40;NBTTag=(BlockState=(Name=tnt)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=beacon)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-1
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=red_glazed_terracotta)),posY=#bPosY+5;NBTTag=(BlockState=(Name=orange_glazed_terracotta)),posY=#bPosY+10;NBTTag=(BlockState=(Name=yellow_glazed_terracotta)),posY=#bPosY+15;NBTTag=(BlockState=(Name=lime_glazed_terracotta)),posY=#bPosY+20;NBTTag=(BlockState=(Name=light_blue_glazed_terracotta)),posY=#bPosY+25;NBTTag=(BlockState=(Name=blue_glazed_terracotta)),posY=#bPosY+30;NBTTag=(BlockState=(Name=purple_glazed_terracotta)),posY=#bPosY+35;NBTTag=(BlockState=(Name=magenta_glazed_terracotta)),posY=#bPosY+40;NBTTag=(BlockState=(Name=pink_glazed_terracotta)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-1

/ -2 Luck
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+5;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+10;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+15;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+20;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+25;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+30;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+35;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+40;NBTTag=(BlockState=(Name=barrier)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=lava)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+5;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+10;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+15;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+20;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+25;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+30;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+35;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+40;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=chest)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-2
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+5;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+10;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+15;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+20;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+25;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+30;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+35;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+40;NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+45),type=entity,ID=falling_block;type=entity,ID=falling_block,NBTTag=(BlockState=(Name=bedrock)),posY=#bPosY+50;type=entity,ID=lightning_bolt,posY=#bPosY+10,delay=5.3)@luck=-2
/ Wishing Wells
/ 0 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your llame wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=llama,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your mooing wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=cow,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour date wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=villager,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your panda wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=panda,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your bawking wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=chicken,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your baaaaaad wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=sheep,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$aYour squawking wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=parrot,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Buzz your wish buzz came true buzz!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=bee,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$dYour wish came true! (If you like pigs)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=pig,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$aYour wish came true! (If you like turtles)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=turtle,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your mysterious date wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=wandering_trader,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$dYour pink dye wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=pink_dye,amount=#rand(1,15),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your railroad wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=rail,amount=#rand(16,48),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=powered_rail,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=activator_rail,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=minecart,amount=#rand(1,4),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your wish came true! (If you like coal)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=coal,amount=#rand(5,25),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=coal,amount=#rand(15,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=coal_ore,amount=#rand(16,48),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=coal_block,amount=#rand(2,5),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Your wish came true! (If you like copper)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=raw_copper,amount=#rand(5,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=copper_ingot,amount=#rand(2,7),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=copper_ingot,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=copper_block,amount=#rand(1,5),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$fYour wish came true! (If you like quartz)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=quartz,amount=#rand(15,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=quartz,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=nether_quartz_ore,amount=#rand(16,48),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=quartz_block,amount=#rand(16,64),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$cYour wish came true! (If you like redstone)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=redstone,amount=#rand(5,10),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=redstone,amount=#rand(10,20),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=redstone_ore,amount=#rand(8,24),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=redstone_block,amount=#rand(2,5),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=0

/ -1 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour husk wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=husk,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$2Your zombie wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=zombie,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your beeehhhhhh'd wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=goat,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"Your polar bear wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=polar_bear,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$6Your wish came true! (If you like piglins])\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=piglin,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your wish came true! (If you like endermen)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=enderman,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$5Your wish came true! (If you like endermites)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=endermite,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your wish came true! (If you like silverfish)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=silverfish,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$8Your junk wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=cactus,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=bowl,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=feather,amount=#rand(5,15),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=flint,amount=#rand(5,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your wish came true! (If you like sticks)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=firework_rocket,Count=1,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=stick,amount=#rand(5,50),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=stick,amount=#rand(15,205),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=stick,amount=#rand(8,100),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=stick,amount=#rand(5,100),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=-1

/ -2 Luck
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your stray wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=stray,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$5Your witch wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=witch,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$2Your creeper wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=creeper,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$9Your phantom wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=phantom,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=10)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$7Your skeleton wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=skeleton,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your guardian wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=guardian,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=tnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=10)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$3Your wish came true! (If you like drowneds)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=drowned,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$0Your wither skeleton wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=wither_skeleton,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your wish came true! (If you don't like blazes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=blaze,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=15)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget{display:{Name:"{\\"text\\":\\"Coin\\",\\"color\\":\\"gold\\"}"}}";type=block,ID=lucky:heaven_lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your wish came true! (If you don't like your ears)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=ghast,NBTTag=(Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=10)"]))@luck=-2

/ Hero Weapons, Tools, Fishing Rod, and Armour
/ Hero Swords
ID=golden_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Old Lucky Sword",color=yellow,bold=true)))@luck=1
ID=diamond_sword,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Hero's Sword",color=blue,bold=true)))@luck=2

/ Hero Tools
group:#rand(1,2):(ID=golden_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Old Lucky Shovel",color=yellow,bold=true)));ID=golden_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Old Lucky Pickaxe",color=yellow,bold=true)));ID=golden_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Old Lucky Axe",color=yellow,bold=true)));ID=golden_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Hoe",color=yellow,bold=true)));ID=fishing_rod,NBTTag=(Enchantments=#luckyFishingRodEnchantments,display=(Name=#jsonStr(text="Old Lucky Fishing Rod",color=yellow,bold=true))))@luck=1
group:#rand(1,2):(ID=diamond_shovel,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Shovel",color=blue,bold=true)));ID=diamond_pickaxe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Pickaxe",color=blue,bold=true)));ID=diamond_axe,NBTTag=(Enchantments=#luckyAxeEnchantments,display=(Name=#jsonStr(text="Hero's Axe",color=blue,bold=true)));ID=diamond_hoe,NBTTag=(Enchantments=#luckyToolEnchantments,display=(Name=#jsonStr(text="Hero's Hoe",color=blue,bold=true)));ID=fishing_rod,NBTTag=(Enchantments=#luckyFishingRodEnchantments,display=(Name=#jsonStr(text="Hero's Fishing Rod",color=blue,bold=true))))@luck=2

/ Hero Armour
group:#rand(1,2):(ID=golden_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Old Lucky Helmet",color=yellow,bold=true)));ID=golden_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Old Lucky Chestplate",color=yellow,bold=true)));ID=golden_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Old Lucky Leggings",color=yellow,bold=true)));ID=golden_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Old Lucky Boots",color=yellow,bold=true))))@luck=1
group:#rand(1,2):(ID=diamond_helmet,NBTTag=(Enchantments=#luckyHelmetEnchantments,display=(Name=#jsonStr(text="Hero's Helmet",color=blue,bold=true)));ID=diamond_chestplate,NBTTag=(Enchantments=#luckyChestplateEnchantments,display=(Name=#jsonStr(text="Hero's Chestplate",color=blue,bold=true)));ID=diamond_leggings,NBTTag=(Enchantments=#luckyLeggingsEnchantments,display=(Name=#jsonStr(text="Hero's Leggings",color=blue,bold=true)));ID=diamond_boots,NBTTag=(Enchantments=#luckyBootsEnchantments,display=(Name=#jsonStr(text="Hero's Boots",color=blue,bold=true))))@luck=2

/ Hero Bows
ID=bow,NBTTag=(Enchantments=#luckyBowEnchantments,display=(Name=#jsonStr(text="Hero's Bow",color=blue,bold=true)))@luck=2

/ Hero Trident and Crossbow
group(ID=crossbow,NBTTag=(Enchantments=#luckyCrossbowEnchantments,display=(Name=#jsonStr(text="Hero's Crossbow",color=blue,bold=true)));ID=trident,NBTTag=(Enchantments=#luckyTridentEnchantments,display=(Name=#jsonStr(text="Hero's Trident",color=blue,bold=true))))@luck=2

/ Strange Items
ID=tnt,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Lucky TNT",color=yellow,bold=true)))@luck=2
ID=carrot,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Carroteer",color=yellow,bold=true)))@luck=2
ID=egg,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Egg in Your Face",color=yellow,bold=true)))@luck=2
ID=diamond_pickaxe,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Wumbo",color=red,bold=true)))@luck=2
ID=coal,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Lucky Lump of Coal",color=yellow,bold=true)))@luck=2
ID=pufferfish,NBTTag=(Enchantments=#luckySwordEnchantments,display=(Name=#jsonStr(text="Lucky Pufferfish",color=yellow,bold=true)))@luck=2

/ Hero & Evil Potions
ID=potion,NBTTag=(Potion="fire_resistance",CustomPotionEffects=#luckyPotionEffects,display=(Name=#jsonStr(text="Hero's Potion",color=blue,bold=true)))@luck=2
ID=splash_potion,NBTTag=(Potion="fire_resistance",CustomPotionEffects=#luckyPotionEffects,display=(Name=#jsonStr(text="Hero's Potion",color=blue,bold=true)))@luck=2
ID=potion,NBTTag=(Potion="harming",CustomPotionEffects=#unluckyPotionEffects,display=(Name=#jsonStr(text="Evil Potion",color=dard_red,bold=true)))@luck=-2
ID=splash_potion,NBTTag=(Potion="harming",CustomPotionEffects=#unluckyPotionEffects,display=(Name=#jsonStr(text="Evil Potion",color=dard_red,bold=true)))@luck=1

/ Lucky items
/ 2 Luck
type=item,ID=lucky:lucky_bow@chance=1.5@luck=2
type=item,ID=lucky:lucky_sword@chance=1.5@luck=2
group(type=item,ID=lucky:lucky_sword;type=item,ID=lucky:lucky_bow;type=item,ID=lucky:lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(10,15);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2

/ 1 Luck
type=item,ID=lucky:lucky_potion,amount=#rand(4,16)@chance=3@luck=1
type=item,ID=lucky:lucky_potion,NBTTag=(Luck=#randList(50,-50)),amount=#rand(4,16)@chance=2@luck=1
type=item,ID=lucky:lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(4,16)@chance=1.5@luck=2

/ Enchanted Lucky Items
ID=lucky:lucky_bow,NBTTag=(ench=#luckyBowEnchantments)@luck=2
ID=lucky:lucky_sword,NBTTag=(ench=#luckySwordEnchantments)@luck=2

/ Pink Lucky Items
/ 2 Luck
type=item,ID=lucky:heaven_lucky_bow@chance=1.5@luck=2
type=item,ID=lucky:heaven_lucky_sword@chance=1.5@luck=2
group(type=item,ID=lucky:heaven_lucky_sword;type=item,ID=lucky:heaven_lucky_bow;type=item,ID=lucky:heaven_lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(10,15);type=entity,ID=firework_rocket,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,Count=1,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2

/ 1 Luck
type=item,ID=lucky:heaven_lucky_potion,amount=#rand(4,16)@chance=3@luck=1
type=item,ID=lucky:heaven_lucky_potion,NBTTag=(Luck=#randList(50,-50)),amount=#rand(4,16)@chance=2@luck=1
type=item,ID=lucky:heaven_lucky_potion,NBTTag=(Luck=#randList(100,-100)),amount=#rand(4,16)@chance=1.5@luck=1

/ Enchanted Pink Lucky Items
ID=lucky:heaven_lucky_bow,NBTTag=(ench=#luckyBowEnchantments)@luck=2
ID=lucky:heaven_lucky_sword,NBTTag=(ench=#luckySwordEnchantments)@luck=2
/ Black Hole
type=item,ID=lb_heaven_support:black_hole_spawn_egg,amount=#rand(1,4)@luck=0
/ Kai the trader
type=item,ID=lb_heaven_support:kaisoul_tv_spawn_egg,amount=#rand(1,4)@luck=0